OVERVIEW

This mod replaces "Kill X Many" missions with a Timer System based on SA1 Gamma, albeit it with an additional moral component. (Except for Westopolis Dark; had to pick only one mission for that so went with the more Story-justified one.)



SET UP

The content in the Gecko Code text file needs to be set up. It does most of the work.

This project is intended/tested for use with Shadow The Hedgehog on Dolphin.

You will also need to merge the files folder with the files folder of whatever extracted instance of Shadow you wish to run it on, replacing content of the same name. 



NOTES FOR PLAYING:

Defeating enemies will increase the time by 5 seconds, murdering allies will decrease the timer by 10 seconds. Ignoring the partner character whining about left over enemies when you reach the goal ring, the game will treat it as if that was achieved.

Pressing the D-Pad changes your partner/mission UI; this is already in the base game but definitely warrants re-iterating for use with this mod. Its just really useful apparently a lot of people don't already know that. 

Another piece of important base game knowledge is that once you fail a mission, that ally will abandon you like the dirty war traitor you are.